Jun 13, 2011
Modeling 100 - Charmande pokemon mudbox sculpt
This is the concept art
Digital Imaging 100 - Matte Painting
Last assignment for DIM100, Matte Painting
This is what came out of mine
Digital Imaging 100 - Realistic Head texturing
I textured this head using camera projections from orthographic photoes
Semester 1 is over
Well, first semester at Think Tank is behind me....looking forward for the second.
I learned a lot these past 4 months, I hope it keeps up this way
I have a few assignments I did not post yet...so here they come
May 7, 2011
Lip-Sync exercise -Relationships
Apr 30, 2011
Digital Imaging 100- Character Texturing
Meet Hank, this was my test subject for texturing class.
Modeled by Joseph Bullock, my modeling teacher at Think Tank
Color map 2048x2048
Bump map
Specular map
Displacement map
Apr 22, 2011
Modeling class #9-10- character modeling
So....this is my Redneck Boyscout model for Modeling 100
It is still WIP, got a few more days to work on him
Concept art by Carlos Huante
Classical animation- Walk cycle
Finished my 2d walk cycle
drawing the poses by hand is not as easy as it seems
3D Animation Class- Walk and Run cycles
Here are walk cycles and a run cycle I made in 3d animation 100 class
Regular Walkcycle
Stylized Walkcycle
Run Cycle
Apr 7, 2011
Zbrush 4 Tutorial
Mar 31, 2011
Modeling class #6- Plymouth Prowler done :)
The car is done.
next step scene setup, lights and render
3D Animation Class- Run cycle
First Run cycle animation test
Mar 14, 2011
Modeling class #4- Car (rims)
My 3rd modeling assignment, a car.
My choice is Plymouth Prowler
This is the rim of the car, first part modeling of the car
Modeling class #2-3 Environment
This is an Environment modeling exercise at Think Tank, the modeling is kinda done, of course the render is basic, no lights and no textures in the scene
And this is the concept:
Unreal Engine 3 Demo
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